Battle Fleet

Plate 011 — Wargames

REF: BF-GME-011

Battle Fleet / Wargames

BattleFleet 1939: WW2 Naval Strategy Game

BattleFleet 1939 extended the classic Battleship game into a turn-based WW2 naval strategy title with four historical campaigns, a 45-type unit roster, and a 112-rank career ladder across four navies.

BattleFleet 1939 was a turn-based World War 2 naval strategy game built as an extension of the classic Battleship game: rather than firing at a single fixed grid, players moved fleets of ships, submarines and aircraft across combat maps that could measure up to 96x96 squares. A playable Battleship grid on this page demonstrates the base concept the game extended; BattleFleet 1939 kept the hidden-fleet premise but added movement, unit production and a set of scripted campaigns, missions and death-matches built around World War 2 naval warfare. A later title in the same series, BattleFleet: Pacific War, applied the same engine to the naval war against Japan.

BattleFleet 1939 screenshot of the main game screen

BattleFleet 1939 screenshot of the unit purchase menu

BattleFleet 1939 screenshot of the headquarters screen

BattleFleet 1939 introductory cinematic screenshot

BattleFleet 1939 screenshot of the strategy map

BattleFleet 1939 screenshot of the campaign selection screen

Campaigns

BattleFleet 1939 organized its scripted content into four campaigns, one for each of the war's main combatant navies:

CampaignMissions
US Navy Operations15
Kriegsmarine10
British Royal Navy10
Imperial Japan Navy9

US Navy Operations campaign icon, associated with Admiral Chester Nimitz Kriegsmarine campaign icon, associated with Admiral Karl Donitz British Royal Navy campaign icon Imperial Japan Navy campaign icon, associated with Admiral Takeo Kurita

Together the four campaigns totalled 44 scripted missions, on top of a separate pool of standalone missions the game's own feature list put at fifty. Campaign play required at least a minor victory in every mission to progress; a player working through a full campaign would eventually be credited with every rank on that navy's ladder, while a single standalone mission only exposed its lower grades.

Missions, Death-Matches and Free Hunt Scenarios

Beyond the four scripted campaigns, BattleFleet 1939 shipped with a broader mission library. Its feature list advertised 50 Combat Strategy Missions and 23 Death-Match Strategy Scenarios, plus a set of Free Hunt scenarios: a sandbox-style variant of the death-match format built around a single named theatre rather than a scripted objective.

BattleFleet 1939 combat strategy missions banner artwork

BattleFleet 1939 death-match strategy scenarios banner artwork

Death-matches carried names tied to specific fleets, among them Kriegsmarine I and II, Royal Navy I, US Navy I, and one named for Admiral Yamamoto, styled "Jamamoto" in the mission list, while Free Hunt scenarios covered Italy, Malaya, Germany, Japan, the United Kingdom and submarine-only engagements. Each of the game's standalone missions was assigned one of four mission types, Conquer, Defend, Escort or Destroy Class, listed here in full:

MissionType
NormandyDestroy Class
Iron SeaDestroy Class
Tokio ExpressDestroy Class
Conquer of ItalyConquer
LamanshConquer
Atlantic 1941Conquer
Atlantic 1943Conquer
Sink CruisersDestroy Class
SkagerrakConquer
BismarckDestroy Class
Drang Nach OstConquer
MykonosConquer
Norway PortsConquer
AlertDestroy Class
InvasionDestroy Class
Ciano's Defense (Italy 1943)Defend
Azores TransportEscort
Convoy PK30Destroy Class
GrossadmiralConquer
Long ConvoyEscort
Swordfish HuntDestroy Class
Leutnant zur SeeDestroy Class
Air SupremacyDefend
Wolf PackDestroy Class
Frigate HuntDestroy Class
Norway ConvoyEscort
Heavy CruiserDestroy Class
CorvettesDestroy Class
U-BoatsDestroy Class
BattleshipsDestroy Class
Atlantic IslandConquer
Destroy Royal Air ForceDestroy Class
Santa CruzDestroy Class
Sir John ToveyDestroy Class
Torpedo BoatsDestroy Class
JavaConquer
DefenseDefend
Devil IslandConquer
Orange PortsConquer
San BernardinoConquer
Pacific RaceConquer
Emperor DefenseDefend
South PacificDefend
Dragoon CarriersDestroy Class
Prince of WalesDestroy Class
Heavy DutyConquer

Strategic Objectives and Unit Production

Every BattleFleet 1939 mission was built around one of four strategic objectives:

  • Conquer all enemy major ports
  • Defend friendly ports
  • Destroy enemy ships
  • Secure a convoy to a friendly port

Rather than starting each mission with a fixed fleet, a player could produce and deploy new units of any available class during the mission itself, and all units carried historic WW2 names rather than generic labels.

Units

The game's own materials describe its unit roster under two different totals: feature lists advertise fifty unit types available for production, while the enumerated roster, headed "45 Ship / Sub / Plane Types," lists exactly forty-five. That list breaks down into six aircraft carrier variants (fleet, heavy, fast, medium, light and escort) plus an anti-submarine carrier and a battlecruiser, six cruiser variants, three battleship weights, three auxiliary-ship classes, a fleet submarine with an anti-submarine naval unit and a frigate, three bomber types, three naval-aircraft and fighter types, three submarine weights, three destroyer weights, a corvette with a patrol boat and torpedo boat, three transport weights, and three port-artillery weights.

  • Fleet, heavy and fast aircraft carrier unit icon Fleet Aircraft Carrier, Heavy Aircraft Carrier, Fast Aircraft Carrier
  • Medium, light and escort aircraft carrier unit icon Medium Aircraft Carrier, Light Aircraft Carrier, Escort Aircraft Carrier
  • Task force icon for anti-submarine carrier, battlecruiser and anti-submarine cruiser AntiSub Aircraft Carrier, Battlecruiser, AntiSub Cruiser
  • Fleet, heavy and anti-submarine cruiser unit icon Fleet Cruiser, Heavy Cruiser, Hvy AntiSub Cruiser
  • Medium, light and escort cruiser unit icon Medium Cruiser, Light Cruiser, Escort Cruiser
  • Fleet, heavy and medium battleship unit icon Fleet Battleship, Heavy Battleship, Medium Battleship
  • Heavy, medium and light auxiliary ship unit icon Heavy Auxiliary, Medium Auxiliary, Light Auxiliary
  • Fleet submarine, anti-submarine naval unit and frigate icon Fleet Submarine, AntiSub Naval, Frigate
  • Strategic bomber, heavy bomber and bomber unit icon Strategic Bomber, Heavy Bomber, Bomber
  • Long-range naval aircraft, naval aircraft and fighter unit icon Long Range Naval, Naval, Fighter
  • Heavy, medium and light submarine unit icon Heavy Submarine, Medium Submarine, Light Submarine
  • Heavy, medium and light destroyer unit icon Heavy Destroyer, Medium Destroyer, Light Destroyer
  • Corvette, patrol boat and torpedo boat unit icon Corvette, Patrol Boat, Torpedo Boat
  • Heavy, medium and light transport ship unit icon Heavy Transport, Medium Transport, Light Transport
  • Heavy, medium and light port artillery unit icon Heavy Port Artillery, Medium Port Artillery, Light Port Artillery

Ranks

BattleFleet 1939 tracked a player's progress through 112 WW2-styled ranks: ten non-commissioned grades and eighteen commissioned grades for each of the four playable navies. Named ranks mixed historical fleet commanders with generic rank titles; a player working through the US Navy path, for instance, could be credited with the names of Chester Nimitz, Ernest King, William Halsey, Raymond Spruance and Thomas Kinkaid at its senior grades, above the standard Fleet Admiral, Admiral, Vice Admiral and Rear Admiral titles down to Recruit. The Kriegsmarine, Royal Navy and Imperial Japan Navy campaigns used the same 28-grade structure with their own historical names and native-language rank titles, from Grossadmiral, Admiral of the Fleet and Joto-Thai down to Matrose, Junior Seaman and Nitto-Suihei respectively. A single standalone mission only exposed the lower ranks, from Lieutenant (Junior) down to Recruit, while a full campaign covered a navy's complete rank ladder.

System Requirements

RequirementDetail
Operating systemWindows XP, 7, 8 or 10
HardwareMinimum standard PC configuration of the period

Play Battleship against the computer

Five ships a side on a 10 × 10 chart: carrier (5 squares), battleship (4), cruiser (3), submarine (3) and destroyer (2). Each salvo is answered by one from the computer, which hunts on a checkerboard pattern and closes in along the line once it has two hits.

Own fleet

Enemy waters

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